/**
* Copyright (c) By zengqh.
*
* This program is just for fun or demo, in the hope that it  
* will be useful, you can redistribute it and/or modify freely.
*
* Time: 2013/04/30
* File: TextureBufferMgr.cpp
* Blog: http://www.cnblogs.com/zengqh/
**/

#include "TextureManager.h"
#include "RenderContext.h"

namespace HY
{

Texture2D* TextureManager::createRes2d()
{
	return rc_getRenderSys()->createTexture2D();
}

TextureCube* TextureManager::createResCube()
{
	return rc_getRenderSys()->createTextureCube();
}
}